Pinball FX – Patch Notes – 08.29.

Published: August 29, 2024

Pinball FX – Patch Notes – 08.29.

Published: August 29, 2024

A new patch is available for Pinball FX with two new tables, multiple new features, and many bug fixes that should address multiple issues reported by our wonderful community! Let’s take a look at this (quite impressive) list:

Tables added

  • The Princess Bride Pinball
  • Goat Simulator Pinball

New Features and Improvements on PC, PlayStation and Xbox

  • Added 4 new Questlines
  • Gearbox® Pinball Questline
  • Universal Pinball: TV Classics Questline
  • Williams™ Volume 4 Questline
  • Williams™ Volume 5 Questline
  • Event scores will now register to the general leaderboards
  • UI update for PinHall, Questlines, and Tournament creation screens
  • Improved the start-up loading time speeds
  • Fixed the “Collect Them All” achievement bug

New Features and Improvements on Nintendo Switch

  • The game received an overall performance and visual update
  • UI visual update
  • Every table has been updated with new ball textures and floating scores
  • Every table received sound balancing

New Features and Improvements on PC

  • Pinball FX is now Steam Deck Compatible
  • Fixed a bug when plunging the table wasn’t available with the down arrow key on Williams tables
  • Fixed an issue where system achievements didn’t unlock in cabinet mode

Table Fixes

PC, PlayStation, Xbox, and Nintendo Switch

Borderlands®: Vault Hunter Pinball

  • Adjusted the nudge strength

Godzilla Pinball

  • Fixed an issue when the ball could get stuck in the kickback
  • Adjusted the sensitivity of the Vortex Saucer

Knight Rider Pinball

  • Fixed a typo on the display (“Competitions”)
  • Fixed multiple issues on the display

Xena: Warrior Princess Pinball

  • Adjusted the auto-lanch strength to prevent ball drains
  • Adjusted the Tavern kick out to prevent the ball bouncing on the top of the left slingshot

Brothers in Arms®: Win the War Pinball

  • The challenge timer will now stop when inactive gameplay is happening (mission select etc.)

PC, PlayStation, and Xbox

White Water™

  • Fixed an issue where the ball can get stuck after a center shot (occurred below 60 fps)
  • Fixed the plunger sound effect
  • The table received further physics polishments for a better gameplay experience

Hurricane™

  • Fixed the plunger sound effect
  • Fixed an issue when the ball didn’t get into the plunger lane after quickly skipping the intro camera
  • Fixed an issue when the challenge timer could run when the wheel spins

World Cup Soccer

  • Fixed the plunger sound effect

Tales of the Arabian Nights™

  • Fixed an issue where the fireball enhancement was missing
  • The magic carpet animation now works properly when extra ball is claimed

FunHouse™

  • Added the missing blue balloon on the plastic under Rudy’s head
  • Fixed an issue when the game could end before the timer runs out in challenges
  • The plunger string is now properly animated 

Battlestar Galactica Pinball

  • Fixed an issue when texts overlapped during multiball

Red and Ted’s Road Show™

  • Adjusted the power of the auto-launch to prevent exploits during challenges
  • The ball can no longer get stuck on the right ramp

Cirqus Voltaire™

  • Adjusted the lighting on the Ringmaster
  • Fixed an issue where the ball trail could disappear when moving over the Boom playfield element
  • Well, we fixed this problem: When you get a sneak ball lock and lock up to two balls, but then lose the ball, further attempts to lock balls will break the table logic

No Good Gofers™

  • The timer during challenges will stop during the ball lock mechanism

PC Only

  • Fixed issues on Pinball Noir and Knight Rider Pinball that resulted in problems on the Steam Deck

Nintendo Switch

A Charlie Brown Christmas™ Pinball

  •  Fixed an issue when the ball could get stuck in the left kickback
  • Reduced the time of the ball being held by the saucer during the Mystery Animation, added manual eject option as well
  • The “Collect Bonus” award no longer resets the bonus multiplier
  • Fixed the typo in the song credits
  • Fixed the typo on the display
  • Music for the Pigpen Snowman mode no longer replaces the main theme after the mode ends

Crypt of the NecroDancer Pinball

  • Fixed an issue, where the boss music can play alongside other tracks
  • Fixed an issue, where the ball can leave the mini-playfield
  • Fixed the Beat system and arrows now properly indicate the necessary shots
  • Fixed an issue where the flippers could get stuck on the lower playfield
  • Fixed an issue, where the Bomb lamp could stay lit after usage
  • Fixed an issue where the ball could go ballistic after a weak plunge

Kung Fu Panda Pinball

  • “Mute Licensed Music” option now works properly on the table

How to Train Your Dragon Pinball

  • “Mute Licensed Music” option now works properly on the table

Terraforming Mars Pinball

  • Added rollover switches above the bumpers
  • Fixed an issue where the instructions overlapped on the display

Exploding Kittens®: A Pinball Cat-astrophe

  • Fixed an issue where the Jackpot status didn’t reset
  • The pop-up score at Super Skillshot will display the correct score

Gloomhaven Pinball

  • Added localization for the table rewards on the result screen

Homeworld®: Journey to Hiigara Pinball

  • Fixed an issue where the spin disk could drop the ball between the flippers

Brothers in Arms®: Win the War Pinball

  • Fixed the issue when the ball out message could appear during multiball

Verne’s Mysterious Island

  • Fixed an issue where the camera  stayed on the volcano
  • Adjusted the power of the kickback and sinkhole kick out
  • The ball can no longer get stuck under the volcano

Fish Tales

  • Pro Mode: Fixed an error where the ball didn’t go into the saucer

Xena: Warrior Princess Pinball

  • Activated a lamp for the Alti target so that it will be more visible during the Alti -Vision of Pain mode
  • Fixed multiple issues around Chakram Ball and multiball starts
  • Realistic Physics: The right orbit should not send the ball STDM during Lost in the Caves multiball

Battlestar Galactica Pinball

  • All other mode timers will now stop counting down during Turret video mode
  • Realistic Physics: On 60 hz the kickbacks should not kick the ball back STDM

Pacific Rim Pinball:

  • Fixed an issue where the animation could freeze when hitting the right inner loop

Peanuts’ Snoopy Pinball

  • Fixed the position of the right outlane post
  • Fixed the speech bubbles remaining in 0-degree orientation when the screen is rotated
  • The table no longer awards extra balls in challenges

Star Trek™: The Next Generation

  • Adjusted View 8 in portrait mode
  • Fixed an issue where the ball could balance on the tip of the flipper
  • Reduced the power of the auto-launch during challenges
  • Fixed the language settings of the DMD

Williams™ Pinball: Twilight Zone

  • Fixed an issue where the ball could get stuck next to the plunger lane
  • Made some adjustments on the left outlane
  • Added the missing skill shot guide to the table

World Cup Soccer

  • Fixed the Williams logo shadow on the flippers
  • Fixed an issue where the ball could stay behind the goal during multiball

World War Z Pinball

  • Fixed an issue where the ball did not stay on the left ramp properly
  • Fixed an issue where the ball could get stuck in the Loot sinkhole
  • Fixed an issue where the ball could get stuck in the saucer during Flips Challenge
  • Fixed an issue where the game could fail to exit out of the Skillshot phase
  • Fixed an issue where the auto-plunge could hit the ball into the left outlane